Announcing the Parkitect: Taste of Adventure update!

We’re super excited to show you the Parkitect: Taste Of Adventure today!

It will launch next week, on November 20th.

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This is a huge game update that consists of two parts: the paid Taste of Adventure expansion, adding a ton of tasty new content; and a free patch that adds a whole bunch of improvements and new features to the base game.
Here’s a trailer to show you some of the highlights:

So, what exactly is included? 

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There’s a whole new campaign map for you to prove your theme park building skills in 10 challenging scenarios. Can you also beat them without pausing the game or using blueprints?

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Adventure

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Exciting new objects for the most intrepid adventurer!

Candyland

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Welcome to the land of cotton candy and gingerbread!

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River Rapids

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A staple in many theme parks, but certainly the trickiest ride for us to implement!
Features customizable channel width, freely placeable bumpers, rapids and waterfalls

Safari Ride

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A calm scenic ride that can be made more exciting with freely placeable bumps on the track.

Vertical Spinning Coaster

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A coaster than can only be built vertically with freely spinning rows of seats.

Swinging Coaster

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A Wild Mouse-type of coaster with unique cars that can swing sideways

Inverting Spinning Coaster

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A spinning coaster capable of launches and inversions

Inverting Wooden Coaster

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A hybrid coaster combining wooden and steel sections

Experience

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A thrill ride that spins and inverts guests

Clockwork

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A flat ride that looks exciting in motion but is fairly tame

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Cookies, Shirts, Sub Sandwiches and Corndogs!

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  • Animated doors and gates
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  • Lava
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  • turntables for the Water Coaster
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  • elevators for the Wild Mouse, Spinning Coaster and Swinging Coaster
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  • customizable 3D text signs
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Free update

Some of the highlights of the free portion of this update include:

  • customizable water colors
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  • custom image signs (with modding support!). Your custom images are stored in the savegame/blueprint, so other players can see them too when downloading your shared content from the workshop! Note that custom images take up a lot of the limited storage space in blueprints though
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  • ride photo sections for all tracked rides
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  • modding support for creating custom coaster trains!
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  • improved staff zoning that allows overlapping zones
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  • all path styles can be used as queues now
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  • improved track builder that preselects the settings of removed track segments, making track editing faster
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